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Simple IDLE Forge

No-code toolkit for building complete idle and incremental games. Five wizards, six genre templates, four playable demos, and a full JSON pipeline.

No-Code Wizards 5 Forges 6 Genre Templates 4 Playable Demos JSON Import/Export Zero Dependencies
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IdleRpgResourcesDatabase.cs — generated
// Generated by Simple IDLE Forge
namespace IdleRpg.Resources
{
    public enum IdleRpgResourcesType
    {
        GOLD, GEMS, ENERGYCORE, ESSENCE
    }

    public class IdleRpgResourcesDatabase
        : ScriptableObject, IIdleResourceDataSource
    {
        [SerializeField]
        private List<IdleResourceDefinition> resources;

        public IdleResourceDefinition GetResource(IdleRpgResourcesType t)
            => resources[(int)t];
    }
}

Still Hand-Coding Idle Systems?

Resource tickers, generator upgrades, prestige loops, achievements — every idle game rebuilds the same plumbing. Simple IDLE Forge generates all of it from wizards you drive with your mouse.

Five Forges, One Pipeline

Each forge is a self-contained wizard that generates type-safe enums, ScriptableObject databases, custom editors, and runtime managers.

Resource Forge

Currencies, soft/hard resources, tickers, caps, and display colors. Your economy's backbone.

Generator Forge

Tiered producers with production formulas, cost scaling, and milestone achievements.

Upgrade Forge

Multiplicative and additive upgrades, unlock conditions, and prerequisite chains.

Prestige Forge

Meta-currencies, prestige layers, persistent bonuses, and transcendence loops.

Achievement Forge

Milestone tracking across resources, generators, upgrades, and prestige runs.

Linked Databases

Every forge references the others. Production, costs, and conditions pull from type-safe cross-forge lookups.

Six Genre Templates

Pre-configured property schemas so you're building content in minutes, not setting up fields.

Classic Incremental

Cookie Clicker / AdVenture Capitalist style. Tiered generators with automation and milestones.

RPG Idle

Idle RPG / AutoBattler. Element types, quest unlocks, XP yields, and lore.

Factory Tycoon

Factory Idle style. Machines, power, pollution, overclocking, upgrade paths.

Prestige Heavy

Realm Grinder / Antimatter Dimensions. Multi-layer prestige with scaling multipliers.

Survival Idle

Biome-specific buildings with workers, durability, and weather dependencies.

Gacha Collection

Rarity-tiered characters with star ratings, constellations, and power scaling.

Key Features

Dynamic Properties

Define your own Categories, Flags, Numerics, and Texts per forge. No hardcoded fields.

AI Content Pipeline

Export schemas as JSON or Markdown. Generate hundreds of entries with AI, import back in one click.

Custom Editors

Generated Inspector editors with search, sort, filter, pagination, and multi-select bulk operations.

4 Playable Demos

Complete demo scenes showing resources, generators, upgrades, prestige, and achievements working together.

Save/Load Built In

Runtime state persists across sessions. JSON-based save files you can read and debug.

Code You Own

Generated files live in your project folder. Readable, modifiable, and dependency-free.

Technical

Unity2021.3+ PipelineAny PlatformsAll DepsZero Forges5 Templates6 Demos4

Build Your Idle Game Today

Five wizards. Six templates. Four demos. JSON pipeline. No framework lock-in.

Get on Unity Asset Store — $29.99